﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using PlayDeezGames.Common;

namespace DungeonDelver.Content
{
    public class MazePortal:MazePortalBase
    {
        public bool Locked = false;
        public override void Clear()
        {
            base.Clear();
            Locked = false;
        }
    }
}
